Q.U.B.E.
Game Development Blog
Sunday, 22 November 2009
Environment Prototype in UE3
Built in Unreal Engine 3 to get a feel for how our game might feel. Cubes complete with collision detection so the player can jump up to them (And not fall through!).
Render 2
Another Prototype
Test Qube Room
A 3D prototype of what the final game might look like
Q Gloves Concept Design
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